2015년 3월 2일 월요일

Big news: Corona SDK is now free, Mac and Windows Apps

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 Corona Labs Digest

March 2, 2015


This week we have two very big announcements:

First, Corona SDK is now FREE. Everyone using the Corona Simulator now gets the functionality that used to be included in Corona SDK Pro.

Second, we are soon going to support building Mac and Win32 desktop apps.

Read more about both, our presence at GDC this week and an update on Fuse Powered's (our parent company) monetization engine in the blog post!

And, as usual, read on below for some great tutorials and resources for your apps and games.

Have a great week!

The Corona Labs Team
 
Download Corona
Upcoming Events
Game Developers Conference 2015
(March 2nd-6th) Jon Walsh will be presenting "Player Centric Live Ops Monetization".
Stop by booth # 1244 to learn more about Fuse & Corona products.
A guest post by Long Vo, co-founder of GameThrive, on how to best re-engage your players.
    In this tutorial learn how string.format() comes into play when formatting to your specifications.
     
    Tutorial: Using Coroutines in Corona
    An advanced tutorial on Lua coroutines by Steven Johnson.
    Tutorial: Inputting text in Windows Phone 8
    When creating a Windows Phone 8 app using CoronaCards, porting an existing Corona SDK app is easy — here is a tutorial for one of the items that might be a bit harder.
    .
    In this week's From the Forum: Timers and their queries, handling URLs like a Pro and the moon!
    Make sure to visit Corona University regularly. We have a huge number of tutorials and videos to get you started, with new ones every week.

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